StarCraft enhanced on its predecessor Warcraft II, which highlighted two quite related playable factions, by introducing asymmetry among the units and technologies accessible to its a few races (Protoss, Terran, and Zerg). This asymmetry was just like that pioneered while in the lesser-identified 1996 SSI release War Wind. The unit styles accessible to Every single race outline its racial identity. The Protoss can field powerful and highly-priced warriors and equipment, although the Zerg count on sheer quantities and velocity to overwhelm their opponents.
A dilemma for the duration of development was that at this stage in time, sport studios ended 헬스케어 up starting to employ 3D graphics, though Blizzard nevertheless hand-drew their products.